| Sans
|
|
Technomancer
|
| ARCHETYPE |
CHA/INT |
ABILITIES |
20/20 |
Sorcerer Abilities
Subtle Spell
Your spells no longer require you to make verbal or hand gesturing movements and are undetectable unless detected by magical means.
Twinned Spell
You can cast two spells at once.
Shape Water (M)
You can use magic to control the shape of liquid, non magical water up to 5' wide by 5' tall. While utilizing this spell, you can perform one of the four actions:
• You move the water up to 5 feet in any direction. This movement doesn't cause damage.
• You cause the water to form into simple shapes and animate. This change lasts for 1 hour.
• You change the water's color or opacity. This change lasts for 1 hour.
• You freeze the water, provided there are no creatures in it. The water unfreezes in 1 hour.
Thunderclap (M)
You can use magic to blast the area around you with thunderous sound.
Burning Hands (M)
You can use magic to make your hands capable of melting objects no stronger than steel.
Earth Tremor (M)
You can use magic to force the ground around you to shake.
Misty Step (M)
You can use magic to teleport to an unoccupied space up to 30 feet away which you can see.
Web (M)
You can use magic to create a spider's web no larger than 5' x 5'.
Grease (M)
You can use magic to make the floor become extremely slippery and ignitable. Using Grease for any usage besides its officially intended purpose may end in horrendously bad results.
Haste (M)(P)
You can use magic to speed the flow of time around one person for 5 minutes. While under the effects of this spell, they can move very quickly and seem to operate outside the bounds of time to everyone else.
Wizard Abilities
Academic
When traveling, you can always find a school, a scholarly circle, or a university to stay at. They will provide you free room and board. You can choose one of your chosen spells to become highly adept in. Its effects, range, and power are doubled. Misty Step range increased to 60 feet. No longer need to be able to see desired location.
Detect Magic (M)
You can use magic to feel the presence of magically enchanted items or auras around you within 30 feet. The spell can penetrate most barriers, except for one foot of stone, one inch of common metal, a thin sheet of lead, or three feet of wood or dirt.
Thaumaturgy (M)
You can use magic to create one of the following effects:
• Your voice booms up to three times as loud as normal for 1 minute.
• You cause flames to flicker, brighten, dim, or change color for 1 minute.
• You create an Instantaneous sound that originates from a point of your choice within range, such as a rumble of thunder, the cry of a raven, or ominous whispers.
• You instantaneously cause an unlocked door or window to fly open or slam shut.
• You alter the appearance of your eyes for 1 minute.
Comprehend Languages (M)
An object you can touch can become readable to you as long as the item has not been enchanted.
Levitate (M)
You can use magic to lift yourself up from the ground up to 10 feet in the air.
Technomancer Abilities
Information Surge (M)(P)
You gain the ability to temporarily render computerized devices within 30 feet of you inoperable for 5 minutes.
Blink (M)
You can use magic to vanish from your current plane of existence and appear in the Ethereal Plane for 1 minute, once per day. While on the Ethereal Plane, you can see and hear the plane you originated from, which is cast in shades of gray, and you can’t see anything there more than 60 feet away. You can only affect and be affected by other creatures on the Ethereal Plane. Creatures that aren’t there can’t perceive you or interact with you, unless they have the ability to do so.
Arcane Hacking (M)
You can use magic to shut down a low level spell's persistent effects by hacking into the reality around the plane it's casted into. When used, it will dispel weak shielding or cloaking magics being used defensively.
Digital Phantom (M)
You can use magic to conceal your party's presence entirely from being seen via magical means.
Technovirus (M)(P)
You can use magic to instill viral code into organic material. While focusing on this spell, you are unable to cast or utilize any other magics. You may choose one of the following effects to take hold on the creature:
• Force Hallucination: the target sees a hallucination of your choice that lasts for up to 5 minutes.
• Psychic Scream: the target feels screaming inside their head, causing them to take moderate, continual damage.
• Confusion: the target loses the ability to think rationally for 5 minutes, and may turn neutral creatures hostile, have them perform in odd and unfamiliar ways, or attack party members
Death Penalties
(11/6) Right Hand
Sans's right hand, from the wrist down, is gone.
Inventory
outfit from home
red scarf x2
One is Papyrus's, and one is a copy made by Ferran. Sans wears the copy.
technomancer outfit
Faerun farmer outfit
Describe it!!!
Faerun desert trader outfit (heat resistant)
Describe it!!!
Faerun miner outfit
Describe it!!!
Lucretia's camping outfit
Describe it!!!
bracer chasers (so many)
Fun bracer covers in many aggressively bright 80s slap bracelet styles.
Bunyan's Belt
When worn, causes an enormous, bushy black beard to appear on the wearer’s face.
Tarantula Bracelet
A bracelet that allows its wearer the uncanny ability to climb things.
Rainer's Journal
A small journal with an incantation written inside. Once per mission or interlude, Sans can call 1d5 skeletons to aid him in a fight. They will disappear after two hits, but are exceedingly jovial, thrilled to bits to be there, and will entertain literally every skeleton pun that Sans feels like throwing at them.
soundwave-neutralizing helmet
It sort of looks like a colander, but with two antennae that stretch upward from the crown of the device- picture the rabbit ears of an old television set. Since the focal point of the device is to neutralize soundwaves, it would give off a humming sound that modulates against the topaz's natural resonance. To hear what this would sound like, it's a binaural brainwave at the rate of about 3Hz. The downside of this is that it tends to give people some awkward headaches with prolonged exposure, so those who are more organic in nature around Sans would feel a little uncomfortable after a while.
Tankard of Potent Drink
Makes alcoholic drinks more potent; but, if you drink water from it, you immediately become sober.
aluminadium
A small chunk of pure aluminadium, received from Wash. It's normally found in Faerun tech, but in much smaller concentrations; in higher concentrations, it's an extremely powerful catalyst, reserved for only the most advanced spells in Faerun itself.
hooded lantern
Describe it!!!
hand mirror
Describe it!!!
gardening shears
Describe it!!!
desktop computer
Describe it!!!
bracer
Describe it!!!
FUSB cord (bracer compatible)
Describe it!!!
monster ketchup
Describe it!!!
spice root (lots)
antitoxin (1 vial)
Describe it!!!
a photograph
Peek-a-Boo With Fluffy Bunny
A book from home. Sans got it from a mysterious trader.
Candlenights ornament
It's got Santa on it. But this Santa looks very tall and also furry and also not human. He's giving a present to a tall skeleton!
Vista Virs souvenir
orange sunstone
red and orange tye-dye shirt (XL)
Describe it!!!
sea quartz necklace
Room: Regius Room 104
Roommate: Honoka Kousaka ( korekara)
Room Status: Not as messy as you'd think, because other people clean it.
original code by cawaii, edits by napstar |